
The spell is now castable on any area containing enemy units or enemy resource structures (currently it can only be cast on resource structures) Enemies under the area of effect are poisoned over time, and if they die they become Lesser Wights. As well as reducing income from resource structures, Blight also causes an effect the same as a sorceror's Well of Souls. Larger radius of effect (increase by 50%). Blight spell increased to 15pp (from 5pp) and moved to where Summon Barrow-Wights originally was. Summon Barrow-Wights reduced to 10pp (from 15pp) and moved to where Snow Bind originally was.ģ. Area of effect of Snow Bind reduced by 50%.Ģ. Snow Bind spell reduced to 5pp (from 10pp) and moved to where Blight originally was. Isengard Warg Sentry cost increased to 600, and dead wargs take 50% longer to respawnġ. Dwarf Phalanx 25% more vulnerable to Pierce damage Dwarf Forge Works cost increased to 700 (from 500) Men of Dale from an Inn cost increased to 300 (from 150) Dain does 50% less damage to a fortress Dain's Mighty Rage recharge time doubled Angmar catapults with Ice Munitions splash damage bug to be fixed Crystal Moat bug to be fixed (Eagle un-revivable) Revive costs for Gothmog, Azog, Haldir and Gorkil to be fixed Heal bug to be fixed for Rogash, the Angmar Witch-King, and the Mordor Witch-King when not on the fellbeast. Mordor Easterling Heavy Armour bug to be fixed Wormtongue Corrode Allegiance ability to no longer work on Balrog and Shade of the Wolf Lurtz Cripple Strike to no longer work on Shade of the Wolf and Fellbeasts Morgomir Dark Glory bug to be fixed - supposed to give +50% damage and +50% armour instead of +50% damage and -50% armour Isengard Dragonstrike - issue with the dragon getting stuck when flying over fortresses to be addressed Angmar Ice Arrow bug to be fixed for Fortress Towers and Battle Towers Fellwind exploit fixed - Fellwind to cause no damage to buildings Mordor Black Orcs attack speed to be fixed Angmar Black Numenorian attack speed to be fixed Goblins' Half-Troll Swordsman attack speed to be fixed Isengard Ballista damage bug to be fixed Elf Lindon Horse Archer trample bug to be fixed Out of synch issues to be addressed, due both to intentionally caused OOS and the Battlewagon's flaming barrel attack Host player command lag advantage fixed (yes, it's theoretically possible) So, here's the list I'm submitting to EA. However, the amount of changes we can submit are more limited than I'd like, so we've had to trim it down. (You may have seen Maddox posting in regards to the other games)Īfter consultation with a few of RotWK's top players such as GodForbid, as well as DMK thanks to his sterling work with the DC patch, I compiled a list of suggested changes. I'm very pleased to say they've chosen me for consultation where RotWK is concerned.
#Empire earth 2 official patch series#
Time the rumours were cleared up.ĮA have expressed their intentions to continue patching the BFME series games: 1, 2, and RotWK.
#Empire earth 2 official patch Patch#
Here's the latest word on the RotWK patch 2.02 from at, the person EA has chosen for consultation about the RotWK patch.
